If you are unhappy with the results, try changing some of the settings, such as Iterations, Amount, and Stretch. Choose the relax method from the drop-down list:.You can make a selection of texture vertices, apply relaxation, make a different selection, apply relaxation, and so on, without having to close the Relax Tool dialog. The dialog is non-modal, which means that you can work directly in the editor while keeping the dialog open. This can help to resolve overlapping areas. You can use Relax to separate texture vertices based on geometric mesh data, and help create distance so that the texture vertices are not too close together. The dialog provides four different methods for relaxing vertices, plus several numeric parameters and checkboxes. Unwrap UVW Modifier > Edit UVs rollout > Open UV Editor button > Edit UVWs dialog > Reshape Elements rollout > Relax Settings button (on Relax: Custom flyout).Unwrap UVW Modifier > Edit UVs rollout > Click Open UV Editor button.The Relax Tool dialog offers an advanced toolset for modifying the spacing of selected texture coordinates parametrically, for the purpose of eliminating or minimizing distortion in texture maps.